Keys, chains and final bosses

Dungeons

All 8 dungeons open at level 25, and 7 of them are locked behind a single-use key. The final boss of one dungeon usually drops the key to the next, so they run in chains. Every chain below is worked out from the game's loot tables and crafting recipes.

From The Lower Garrison Group · 2 dungeons

Starts with no key

From Abandoned Barracks Solo · 4 dungeons

Starts with a key from world monsters

From Telamont's Demiplane Group · 2 dungeons

Starts with a crafted key

At a glance

Dungeons
8
Group (4 players)
4
Solo
4
Required level
25
Locked by a key
7
Keys dropped by another dungeon
5
Final bosses
level 25–30

4 of the 7 keys say they only work once, so each run needs a fresh key.